With the original title released in April 2014 on PC and OS X after 7 years of development, The Elder Scrolls Online received average reviews, with a metacritic score hovering around 70/100. With a subscription model for a game that was just “okay” being one of it’s biggest drawbacks, the title still gained a fairly large following, with player base estimates at around a million.
Alongside the announcement of The Elder Scrolls Online: Tamriel Unlimited, coming to PlayStation 4, Xbox One, PC and Mac, Bethesda have also announced that they have scrapped the mandatory subscription service in favour of an opt-in premium service for players who want that little big of extra content.
The Elder Scrolls Online: Tamriel Unlimited offers players all the content from the original game, as well as any additional content since it's launch, with further updates and new gameplay offered to all players for free.
This seems like a massive step in the right direction for the title, with the this announcement expanding their player base through new platforms as well as breaking down the barrier of subscription costs.