The world Tolkein created seems to be a very fertile breeding ground for video games, but unlike the Lego franchise this title is going for the more gritty end of the spectrum. We have attached a few screenshots and pieces of concept art but also a few points on what these are trying demonstrate to the viewer. With the game coming to both generations of gaming we hope it will be able to live up to this early promise. |
Talion
• Players take the form of Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious Spirit of vengeance.
Mordor
• Set between The Hobbit and The Lord of the Rings, Middle-earth: Shadow of Mordor begins on the night of Sauron’s return to Mordor, throwing the region into turmoil.
Nemesis System
• Discover a powerful and dynamic next-gen gameplay mechanic that allows players’ actions to shape enemy relationships and characteristics, creating personal and unique stories and gameplay arcs that remain persistent even after death.
Wraith abilities
• Players command Wraith Powers to orchestrate and execute their vengeance to outwit enemies, infiltrate the ranks, and dominate within an adaptive world.
Melee combat
• A multitude of enemies will require different tactics, encouraging the player to advance their skills, abilities and weapons to become legendary through a system of rune rewards crafted according to the player's strategy.