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Why Titanfall is built for fists not Pacifists, video from Steph @FugsterJ edited by @thesubtleart 

4/5/2014

 
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This is a pretty epic collaboration form our very own Deal Thief Steph and YouTube creator The Subtle Art. 

If you ever wondered why so many people love Titanfall this video should go a long way to help you understand.

To subscribe to The Subtle Arts click here
To Subscribe to Steph's channel click here

Sponsored Video - Standby for Titanfall | Gameplay Trailer

13/3/2014

 
You look up to see an atmospheric explosion and the gift you have been waiting for drops like a giant metallic smorgasbord of gun-toting goodness. This is Titanfall and we could be looking at the release of the next huge franchise in gaming. The hype has been created ever since we first saw news of the game at the 2013 E3 Xbox presser and since then the game has only grown in expectation. This was aided, in no small part, from the game’s Beta where players were able to get to grips with some of what the game has to offer. The internet and YouTube in particular were full of gameplay videos showing off the gaming experience. You can read our Beta impressions here.
Titanfall is the first title from the newly established studio, Respawn Entertainment, and will be published by Electronic Arts. They were however formed from the studio that brought us Call of Duty, Modern Warfare so they already have a pretty sizable pedigree.

We have seen mechs in games before so why is Titanfall different?

The best way to explain it is the way you (as a pilot) interact with your Titan. You are able to pilot your titan from the outset, or activate the Guard or follow mode. These allow you to utilise the Titan’s firepower while you can gain a handy kill or two on the battlefield. Of course, should you want to you can hop back into the Titan at a moment’s notice. Visually speaking it can be great to see all the different boarding techniques available for gaining access to your Titan, but the most important aspect is the fluidity of entry and how you are only out of the game for a matter of seconds.

Once you are in the pilot’s seat a whole new world of weaponry is opened up to you and you can take delight in the fact that you can be an FPS god. That is until you encounter another Titan and then the game really comes into its own.

Even though the Titans are roughly the same design, they do have class strengths and weaknesses that a good pilot can exploit. Mix these with various weapons and powers and you can really make your mech feel like an extension of the pilot. The Titan-on-Titan battles can be epic in scale. Even if the worst happens and your Titan gets destroyed, you can still eliminate the responsible party with your heavy weapons or by going rodeo on the giant’s back, exposing its brain and unloading a few clips.

With these new features and a universal entry standard, Titanfall is shaping up to be the first Next-Gen must have and could well be the system seller for the Xbox One.  With a host of future DLC packs in the works, this could be the game to rule 2014 and beyond. We will be bringing you more on Titanfall very soon.

Titanfall will be available on Xbox One, Xbox 360 and Microsoft Windows. Launch date is the 14th March. 
This post has been sponsored by EA Games, but all thoughts are our own.

Sponsored Video: Plants Vs Zombies Garden Warfare

28/2/2014

 
Popcap are bringing the fun back to the gun with the latest Third Person Shooter based around the Plants Versus Zombies franchise. Keen to emphasize that standard shooters are passé, they have drenched their game in the usual saccharine sweetness associated with the PvZ canon. The visuals look to have the usual honed polish and glitter, but will the gameplay shine through too? With weapons akin to a drunken blend of Borderlands,Team fortress  and Wacky Races this could be a fresh skew on the shooter genre. 
It seems that the zany weapons and madcap characters allow for a younger point of entry to the world of shooter games and actually seems like a clever way to grab a whole new audience who may be less inclined to the RTS style of playing. Popcap have a well known background in terms of producing accessible titles, but with deeper, addictive gameplay. Add to that the trademark humour Popcap are famed for and we could see a refreshing combination of fun and great visuals that could be a tonic for all Titanfall junkies.

With game features that are taking full advantage of the Frostbite 3 engine you will be able play 24 player multiplayer matches, take on the zombie horde with three online friends and, just for extra kicks, take to the Kinect, SmartGlass or even your controller in the all new Boss Mode. Customisation tools help you personalise your plants and zombies, and allow for you to add your own wacky slant to in-game characters.

All in all Garden Warfare could have the potential to go up against the big boys in the race to dominate the Xbox One titles.
This post has been sponsored by EA Games, but all thoughts are our own.

At least one of us is getting to play @Titanfallgame

15/2/2014

 
I think if I hit refresh once more on my Gmail inbox my phone may pack up its charger and leave home. Things have been made worse by the fact Steph has a code for the XboxOne version of Titanfall. I say worse because I'm petty and a bit jealous.
Anyway thankfully he has thrown the non Beta particpants a bone with some gameplay video, So sit back and drool at this clip of Mech related goodness.
For full disclosure this post was created by Paul and yes I am a bitter Muppet and proud of the fact.

Velocity 2x Alpha footage packs an awfully big bang for your buck.

7/2/2014

 
The team at Futurlab have had a tough week. The release of a new title in Surge Deluxe (you can read Paul's review here) is tough but today they have started showing Alpha footage of their new title Velocity 2x. Not only this they also did a PlayStation Blog takeover which we will link to below. My advice to them is take a break and put your feet up once this game is finished until then keep working.
Playstation Blog post; New Velocity 2X trailer and update: So far, so good!

ACTIVISION AND INFINITY WARD’S CALL OF DUTY: GHOSTS ONSLAUGHT REVEALED AS THE FIRST OF FOUR EPIC DLC PACKS PLANNED FOR 2014

13/1/2014

 
Launching First, Exclusively on Xbox Live on 28th January Onslaught Will Feature
Four New Multiplayer Maps, the All-New “Maverick” Dual-Purpose Weapon and
“Episode 1: Nightfall,” the First Instalment in Call of Duty: Ghosts Extinction’s Four-Part Episodic Storyline

 Fans Can Purchase Onslaught Individually, or as Part of the
Call of Duty: Ghosts DLC Season Pass Discounted* Bundle

Gamers mark your calendars as the first of four massive Downloadable Content (DLC) Pack offerings for Call of Duty: Ghosts, the #1 most played multiplayer title currently for Xbox 360 on Xbox Live online entertainment network from Microsoft, is on the way with Call of Duty: Ghosts Onslaught.  Set to launch on 28th January first, exclusively on Xbox Live for both Xbox One, the all-in-one games and entertainment system from Microsoft and the Xbox 360 games and entertainment system from Microsoft, Onslaught debuts four unique multiplayer maps, each with their own distinct environments, small to medium scale and varied gameplay, as well as the all-new “Maverick” dual-purpose Assault Rifle/Sniper Rifle. Anchoring Call of Duty: Ghosts Onslaught is “Episode 1: Nightfall,” the first instalment in Extinction’s four-part episodic narrative that delves deeper into the storyline and features new characters, a new weapon and new alien species including a towering, three-story tall alien enemy.

Onslaught is also included as part of the Call of Duty: Ghosts DLC Season Pass, which gives fans access to four epic Call of Duty: Ghosts DLC Packs** planned to release in 2014 – Onslaught,Devastation, Invasion and Nemesis. Additionally, Call of Duty Ghosts DLC Season Pass holders get instant access to the downloadable multiplayer map, “Free Fall,” as well as the Team Leader Digital Pack, which comes with a unique multiplayer character head, weapon camo, reticle, player patch, player card and player background.

"We know our fans have an appetite for new gameplay content all year long and the team here is committed to delivering a full season’s worth of amazing new maps, weapons and more, starting withOnslaught in January,” said Mark Rubin, Executive Producer at Infinity Ward. "This year will see an assortment of content for players to dig into, with new, uniquely themed maps, new multiplayer weapons and an episodic Extinction story arc that introduces new characters, new locations and new weapons as they try to uncover the genesis of the aliens’ existence.”

Call of Duty: Ghosts Onslaught will deliver the fast-paced multiplayer experience fans love, with four classically designed Call of Duty® multiplayer maps, each with their own distinct environments, small to medium scale and varying gameplay. The first map, “Fog,” is a small to medium sized map set alongside the banks of a murky lake. Every area within “Fog” is a chilling homage to classic horror films, from an eerie campsite, flickering TVs, torture chamber and seemingly abandoned structures as players try to unlock the map’s dark secret.  If a player happens to find and complete a specific Field Order, they become the embodiment of evil and don the persona of one of cinema’s most iconic horror characters, Michael Myers.  Additionally, the entire soundscape changes to the eerily familiar Halloween Theme music so other players know to run for their lives.  Next is “BayView,” a close-quarters map set on a coastal Californian boardwalk packed with seaside gift stores and an aquarium, offering players fast-paced run-and-gun matches. Players must also be wary of the deadly artillery strike enemies can call-in from a Naval Destroyer anchored just offshore.

The third map “Containment,” transports players to a war-torn Mexican village, where the battle rages along both banks of the dried out riverbed.  The action in this compact map centres on the remains of a small bridge holding a hi-jacked truck filled with leaking radioactive material. Surrounded by a myriad of abandoned bars, cafes, a church and a pool hall, “Containment” also features elevated rooftop vantage points for players who prefer longer-range engagements. Onslaught’s fourth map “Ignition,” launches players into an aging Florida space launch facility. Inspired by “Scrapyard” – the fan-favourite multiplayer map from Call of Duty®: Modern Warfare® 2, reimagined with dynamic gameplay elements – “Ignition” packs plenty of action both above and below ground amongst abandoned warehouses, flame trenches and a massive transport crawler. As if rockets crash-landing into the map weren’t enough, the close-quarters combat is further complicated via two separate rocket test engines sites that opposing forces can trigger, sending massive fireballs into the already intense firefights and the failed launch of a massive rocket has a dramatic effect on the combat.

Call of Duty: Ghosts Onslaught also arms players with a deadly new addition to the Call of Duty: Ghosts’ weapons arsenal with the “Maverick,” a dual-purpose Assault Rifle or Sniper Rifle that players can choose how to use depending on their tactical needs – a first for Call of Duty.  Outfitted with a lightweight wood stock this weapon can be selected in either the Assault or the Sniper Rifle class.  As an Assault Rifle the weapon’s fire rate becomes fully-automatic with high damage at a decent range and as a Sniper Rifle the “Maverick” sports an advanced scope and a semi-auto rate of fire.

Included in Call of Duty: Ghosts’ initial DLC Pack is the first instalment in Extinction’s four-part episodic narrative, “Episode 1: Nightfall.” Introducing a narrative driven by two new characters and featuring two all-new alien species and an exclusive weapon, “Episode 1: Nightfall” is a fast and frenetic, action-packed continuation of the original Extinction experience in Call of Duty: Ghosts. Set in a remote facility hidden deep within the Alaskan wilderness, the shadowy Nightfall Program has been researching the origins of the newly revealed alien threat. A small recon team of elite soldiers must infiltrate the site to retrieve intel and exterminate the hordes of savage creatures and along the way uncover a three-story tall terror unlike anything they’ve faced before.

GTAV Online goes (free) update crazy

10/12/2013

 
Get ready for lots of new content updates for Grand Theft Auto Online, beginning with the launch of the free Deathmatch and Race Creators tool coming this week. Here's a look at what’s on the way in the weeks ahead...

Deathmatch & Race Creators Beta
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This week, we will give you the first chance to build your own content in GTA Online (and play content others have made) with the release of the Deathmatch & Race Creators Beta. With access to some of the same tools as our own game design and development team, you can craft your own custom blood-soaked gunfights, high-octane street races, screaming jet dogfights and more. You’ll also be able to publish your original Deathmatches and Races via the Rockstar Games Social Club for the whole community to discover, download, play, rate and share. Players can create and customize Jobs for the following modes: 

  • Deathmatch 
  • Team Deathmatch
  • Race
  • GTA Race
  • Rally Race
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    We’re planning on regularly reviewing some of the best community-created content to recognize and distinguish them as Rockstar Verified Jobs, shared out to the entire GTA Online community. The Deathmatch and Race Creators will come to you via a free update, and you’ll need to have a Social Club account that is linked to your Xbox Live Gamertag or PlayStation Network ID to use them. The Creators are in Beta so please help us iron out any flaws and bugs via the GTA Online email address.
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    Capture

    Also in December, we will introduce possibly our favorite competitive team mode, Capture. A proper GTA twist on classic capture the flag, Capture mode brings territory infiltration and a new form of team-versus-team treachery into GTA Online. Up to four squads battle to steal contraband, trucks, buses or whatever from opponents' bases using high-speed vehicles, explosive weaponry and cunning teamwork. Craft, cooperation and team tactics are key. The free Capture update will bring a host of new jobs to GTA Online, accessible via the open world and also directly through your phone.  Capture is broken down into four variations - ‘Raid’, ‘Contend’, ‘Hold’ and ‘GTA’ – we will give you full details on each of these next week.

     

    Coming in 2014

     

    Expect big things in both Grand Theft Auto Online and Grand Theft Auto V next year including:
    GTA Online Heists. We know many of you in the GTA Online community are super excited for the debut of co-operative Heists. Heists are currently in development and we are working very hard to get them as polished and as fun as they can be. Stay tuned for much more detail in the New Year.

     GTAV Story Mode Updates. For those ready to jump back into the story of Grand Theft Auto V, we have big plans for substantial additions in 2014 continuing Michael, Franklin and Trevor's action, mayhem and unexpected adventures in Southern San Andreas.

     Plus much more still to be announced. 
    Look for all the latest updates on Grand Theft Auto V and GTA Online at the Rockstar Newswire, and follow us on Twitter, Facebook, YouTube and Instagram.

    The Hauppauge HD PVR Rocket looks to make recording gameplay accessible for all

    19/11/2013

    0 Comments

     
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    Recording gameplay and commentary is huge at the moment. From LevelBf’s Below Radar Cup, to tips and tricks on Grand Theft Auto 5 and even live streams of Crusader Kings II, if you haven’t got a Personal Video Recorder connected to your computer or console of choice, it feels like you’re being left behind.

    But what PVR do you go for? Will you have a computer hooked up to it to record to?  

    Shipping online from the 2nd of November, Hauppauge launches the HD PVR Rocket, a standalone unit, which when coupled to a USB connected external hard drive or flash drive can record gameplay while simultaneously recording commentary.

    Without needing to hook up additional hardware to record to, the Rocket will fit anyone worried about space and at £139.99, setup costs.  

    Using a PVR myself, the hardest thing about them is storing the hours of gameplay that can come out of a single session. The Rocket’s different. Using H.264 to compress the footage, Hauppauge claim to get 4 hours of gameplay onto a 16GB USB drive without sacrificing video quality. Gamers can do all this while recording a commentary track through the inbuilt audio mixer with either a microphone or headset through the microphone input.  

    After all this is done, all you need to do is edit the footage, which can be done through the Hauppauge Capture software, and post it on Youtube
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    F1 2013; Join Nico Hulkenberg on a trip around the Circuit of the Americas

    14/11/2013

     
    It's nearly the end of the season but before we hit Brazil there is the small matter of a Gran Prix on US soil. Join Sauber drizer Nico Hulkenberg as he takes you for a hot lap of the circuit.

    One Hour in Velocity Ultra (PS3)

    12/11/2013

     
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    @FuturLab Velocity Ultra is coming to PS3 and Steam with a little help form @CurveStudios

    5/11/2013

     
    Velocity Ultra is a darling of the Vita. It's one of the best games on the platform and Curve Studios have decided to play Santa and bring FuturLabs triumph to PC and PS3.

    The game is a hugely addictive title and will have you fighting for your place on the leaderboards. With simple to learn controls the game is accessible to everyone but the ability to truly master the game that's a whole other matter.
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    Features
    • Save the galaxy at the helm of the unique Quarp Jet, a spacecraft capable of teleportation.
    • Use a range of space-shifting controls to outsmart your enemies and solve devious puzzles.
    • Rescue scores of helpless survivors hidden in the depths of devastated space stations.
    • Full 1080p HD artwork, running at a blisteringly fast 60 FPS.
    • Fully configurable control settings and controller support (PC Version)

    Details of GTA Online Title Update 1.05

    5/11/2013

     
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    The newest automatic title update for GTA Online is now available for both PlayStation 3 and Xbox 360. As mentioned previously, this update addresses some residual issues where occasionally people's vehicles or vehicle modifications were disappearing due to a cloud save failure - as well as the other fixes mentioned below:

    • 1) Built in measures to prevent users from losing their progress when there is a cloud outage
    • 2) Built in a number of measures to protect players’ cash balances even if there are network problems
    • 3) Fixed an issue where on rare occasions during network problems the player could lose their Online vehicle or mods after exiting GTA Online
    Of course, if you're still experiencing any other technical problems, please visit our support website to contact our support team and subscribe to the GTA Online Launch Status article. You can also shoot us a quick message at the Rockstar Support Twitter.

    We also encourage you to send any constructive gameplay feedback you have to us at our GTAOnline@rockstargames.com address, as we continue to monitor it for all the latest suggestions for tweaking and improving the experience of GTA Online.

    On a related note, we anticipate the GTA$ Stimulus to be distributed in the next couple of days following this Title Update. The Stimulus will go out over the course of a full day once it's initiated so don't be alarmed if people on your friends list receive it before or later than you do. Enjoy and we certainly appreciate your patience and understanding as we sort out these remaining issues.

    F1 2013; Abu Dhabi Hot Lap

    1/11/2013

     
    The real championship is all sewn up by Seb Vettel and his Red Bull, but the racing still goes on. This weekend we are at the Yas Marina circuit as we join Pastor Maldonado in his Williams for a trip around this spectacular track. 

    Time to whip out your wallets, Saints Row IV 'Enter the Dominatrix DLC released tomorrow

    22/10/2013

     
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    The new DLC from Volition is out tomorrow. Originally destined as DLC for Saints Row III, but with such a compelling central idea that Volition turned it into a fully fledged game, 'Enter the Dominatrix' is finally here to play as extra content for Saints Row IV. 

    With boundless self-referential humour squashed into a couple of hours of content, expect to get more of the same batshit-crazy fun you have already seen in the main game. This is not just a skin pack, or extra weapon download package (although there are some new fun weapons and outfits to be had as you play), but actually extra story content which adds to the main game without ruining any of the existing canon. You can actually play even before finishing the main story, however you do have to reach a certain level to be able to access the missions and side quests. 

    The story presents you with the Saints being interviewed by a reporter on their spaceship about the DLC pack. That's right, in the usual smash down of the fourth wall, the Saints discuss the history of the famous DLC-that-became-a-game in the actual DLC itself, with each character commenting on their roles within. The missions are presented as flashbacks, which you play through with tongue-in-cheek comments from all the crew narrated over your gameplay.

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    The missions are a pure joy, as ever, with the emphasis being placed on unadulterated fun, rather than challenging gameplay. There is plenty of fan service being pushed out too, with many references to geek-genre entertainment, although, as the name suggests, the Wachowski bros do get hit with the parody paddle on plenty of occasions. One particular protagonist, in sunglasses and long leather jacket, features, making complaints about the editing process of the game which left out many of his favourite lines. This is much like the minor character from the original Matrix movies who appeared with a more important role in the disappointing game tie-in. 

    There are plenty more gaming-related jokes too.  At the beginning your character pointedly ignores a request to go through the laborious tutorial process as, quite rightly, the player should know all this by now (much like the beginning of Blood Dragon). There are some pretty funny scathing comments from the Saints about having to do the usual fetch quests and escort missions, and pixelated fast forwarding of some of Kenzie's tech related exposition, with a loud, "BORING!" from the president. The final level reaches new heights of (self-confessed) craziness and the primitive cut scene footage is another homage to the cutting room floor style of the DLC. The scene with The Saints travelling out of Paul's head made me laugh out loud. 

    If you are feeling jaded after putting many hours into GTAV, Enter the Dominatrix is a very welcome tonic; it certainly put a smile on my face. It is no coincidence that Volition are releasing this DLC now, their timing is pretty good. It certainly made me want to jump back into Steelport for a bit of gimp bashing, so to speak. If you've played the main game already, or are still missing wielding your big purple dildo bat, I can throughly recommend downloading this. You might be cautious about spending £5.99 for two hours play, but this gets you a package (ahem) of high density fun and genuinely good humour. Whip-crackingly good. 

    Crytek's Warface is going live very soon. (As in next week)

    15/10/2013

     
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    Warface, the free-to-play FPS from Crytek, goes live next week on October 21st.Sign up at warface.com for instant access to the game at launch and below we have the official launch trailer to get you really pumped.

    Batman; Arkham Origins is going mobile.

    14/10/2013

     
    At this point I do not think there will a platform that is not getting attention from the upcoming Batman Arkham franchise (well maybe not the Ouya). This is due the announcement over the weekend during NYCC of an upcoming Free to play title for mobile devices. Initially launching on the iOS platform during the full game's release and later to be followed by the Android version.
    The trailer below shows some of the graphics and it is looking pretty good at this juncture, for a free add on to the franchise this could well be worth a download.

    EMINEM Survival Music Video featuring CALL OF DUTY: GHOSTS

    9/10/2013

     
    The fusion between different forms of entertainment medium is becoming stronger all the time. From Superhero video games to comics based on IP's like Mass Effect and Bioshock.

    Call of Duty though has the pull to grab some serious attention in the form of its association with music and in this case Eminem. Love him or hate him there is no denying the Rapper is a global star and his association with the Marmite of FPS titles has moved into new territory with his latest music video. Not only does he sport the now infamous Ghosts mask but you can also see game footage in the background of many of the shots. 

    In a very crowded market will this kind of association help both sides gain market share? I suppose we will have to wait to after November the 5th (when both the game and album are released) to see.

    Be warned the Video is explicit as it says on the top banner below.
    To watch the Multiplayer trailer click here

    Join Jules Bianchi for a lap around the Korean Gran Prix curcuit ahead of tomorrows F12013 launch

    3/10/2013

     
    As F1 2013 nears launch so the 2013 season is drawing to a close.
    Nether the less the hot laps still keep on coming so join the Marussia driver to see what it takes to master this beast of a curcuit.

    BC Weekly Update 22/09/13

    22/9/2013

     
    There have been quite a few changes going on around the site. Some of these will be getting revealed over the next few weeks but we are happy to announce a new writer will be joining the site. His first pieces will be up on Tuesday and we will be introducing him later in the week

    Eurogamer News Feed

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    On Thursday we will entering the world of Eurogamer, throughout the show we will be updates and hands on news and views from games big and small.

    With both next gen consoles available to play this is looking to be the most exciting event in years and we really hope the show will live upto the hype.

    GTAV: The First 30 Minutes

    Believe it or not but GTAV was released last week, you may not have realised but lets face it would you really be reading this page if you did not know. Anyway we sent our intrepid explorer Jon to find out if Rockstar have lived up to the pre-release hype. You van view his findings here.

    Fashion Beast

    Just a little quote that I hope will get you to take a look at the Fashion Beast review but most of all to think about purchasing one of Alan Moore's best. (sorry for the spoiler)
    Fashion beast is just that a total beast of a story it will ravage your ideas and leave you frightened sitting up a tree if you’re not careful. 
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    FIFA 14 celebrates its demo by teaching you the way to celebrate.

    11/9/2013

     
    Love them or hate them Goal celebrations are part of the game, so much so that FIFA has put a lot of time and effort into making them part of their game.
    To celebrate the release of the games demo the trailer below will teach you a few of the controls needed to pull off the crowd pleasing moves.

    Call Of Duty: Ghosts Multiplayer Reveal streaming live at 10:30 PST (18:30 BST)

    14/8/2013

     
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    Today we will finally see the next edition of the Call of Duty franchise. Click the link above to watch the stream starting at 10.30 am Pacific Time or 18:30 BST

    Grand Theft Auto Online: Gameplay Video & Previews Coming this Thursday

    12/8/2013

     
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    Look for the world premiere of the official GTA Online Gameplay Video as well as coverage of first press previews here at the Newswire and at rockstargames.com/GTAOnline – this Thursday, August 15th.

    FIFA 14 - Features Trailer, Pure Shot & Real Ball Physics

    7/8/2013

     

    Battlefield 3 from a Jon point of view.

    6/8/2013

     
    Jon talks about Battlefield 3. Do take a look, He does have a lovely time.

    Last of Us Multiplayer; The Last Stand Highlights

    31/7/2013

     
    Highlights from the OPC official TLOU night. We caught the end of the sesison. Three matches with specific rules. First was Melee only, followed by Sniper Loadout only, and finally 9mm pistols only. Highlights from Jon's POV, watch him die. Frequently.
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