Good old Mike Bithell has cleansed our palates by releasing some more screenshots of stealth puzzler, Volume, in a week dominated by Titanfall news. As you can see from the pictures, the level design is now beginning to look more shiny and next-gen as he prepares the assets for a PS4 release. Textures are smoother, perspective blur is more noticeable and bloom and hologram-fuz is in much more evidence. Lighting and shading is dominated by more realistic effects, and coupled with the level editing system, it looks like it is shaping up to be a unique and interesting game on the PS4. We wait with bated breath...
This is a very early view and we will be creating individual reviews for all of the Zen Pinball tables over the coming weeks and beyond. However today the Balance of the Force pack dropped and I have spent some time on each table.
Just for transparency all the scores are form my first full game on the table and I played on the Vita (My platform of choice for Pinball) with the view 4 option selected.
Overall for £7.99 I can highly recommend the Balance of the force pack, the three tables have the usual polish and will offer a great challenge. Look out for the full reviews coming soon
There have been quite a few changes going on around the site. Some of these will be getting revealed over the next few weeks but we are happy to announce a new writer will be joining the site. His first pieces will be up on Tuesday and we will be introducing him later in the week
Believe it or not but GTAV was released last week, you may not have realised but lets face it would you really be reading this page if you did not know. Anyway we sent our intrepid explorer Jon to find out if Rockstar have lived up to the pre-release hype. You van view his findings here.
First things first; I purchased this game as a download and what a download! The game, along with the day one patch, is over four and a half gigs (4.608 gigs to be exact). So if you are purchasing the game digitally make sure you have room on the memory card.
Ok so the negative. At this point it is a big one but I hope this will be rectified ASAP. Now for the good side. The single player; as I said above I generally do not play FPS titles in single player mode but this game has me intrigued. The mission structure works really well for truncated play. I think Unit 13 had this down better with missions having variable length but Mercenary is doing a good job so far. Thanks to the skill levels and a myriad of weapons, I can see quite a bit of replay value in the game for those who enjoy the Killzone mechanics. Visually the game is pretty amazing for a Vita title; it seems a step above Killzone 2 in this department and that is a pretty high bar to reach. Unfortunately there are times you wish that instead of being able to view the surroundings you could actually have full control. A prime example of this is the skydiving scene where, instead of full control, you have to make do being a passenger.
So far I would say this game is a buy but I would hold on until the development team can make the multiplayer more stable. If it never gets fixed I would say around £10 to £15 would be a fair price for the single player
You can check out our Screenshot gallery featuring Killzone Mercenary among other titles by following the Link
If you enjoyed the combat from the main game then this will be right up your street. We have the same vigors and weapons from the main game, which are still just as much fun. Although trying to get grips with the mechanics did cost me a few lives.
Although not what I expected from the DLC when I purchased the Season Pass, so far its been fun to go back to Columbia and get back into the DeWitt POV. Look out for a full review coming soon and if you want to read a review for the full game click the link or Picture below.