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Dead Island® 2 and Homefront®: The Revolution Lead Triple-A Charge at Game Expo Scotland 2014’s Hollywood Zone

2/7/2014

 
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Deep Silver’s highly-anticipated next-gen shooters come to Game Expo Scotland

Magdala Media is ecstatic to announce that the first two titles coming to Game Expo Scotland 2014 areDeep Silver’s newly-announced Dead Island 2 and Homefront: The Revolution.

Playable in the Hollywood Zone at Game Expo Scotland 2014, Dead Island 2 will bring tense and gory zombie-slaying action into the heart of the EICC; while Homefront: The Revolution will have gamers revolting against oppression by a brutal regime.

Set after the events of the multi-million seller Dead Island, GES 2014attendees will get to go hands-on with Dead Island 2, experiencing the visceral joy of next-gen zombie dismemberment as they fight for their lives trying to survive against an ever-encroaching horde across California.
Gamers who delve into Homefront: The Revolution, will find themselves thrust into the shoes of Ethan Brady in occupied Philadelphia, fighting back against KPA oppression in an ever-changing open-world environment.

“We’re incredibly pleased to have Deep Silver on board for Game Expo Scotland 2014,” said Game Expo Scotland organiser Rowan Mackie. “By bringing Dead Island 2 and Homefront: The Revolution to GES 2014, eager gamers can be the first in the UK to go hands-on with these brand new releases.”

”We are thrilled to have the opportunity to showcase these two fantastic titles at Game Expo Scotland 2014” stated Mark Fisher, Head of UK Marketing atDeep Silver.  “To be included in the inaugural event and allow gamers in the UK to play both Homefront: The Revolution and Dead Island 2 for the first time is very exciting for us.” 

Nottingham-based Homefront: The Revolution developer Crytek UK will also be attending GES 2014 to present a speaker session. More details regarding that will follow shortly.

Gamers can keep up to speed with what’s happening at Game Expo Scotland 2014 by following @GameExpoScot on Twitter, Liking our Facebook page, and now by keeping up with our official blog.

ESCAPE Dead Island®: Paradise Meets Insanity 

1/7/2014

 

Survival mystery spin-off reveals the story behind the Outbreak 

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Deep Silver today reveals  ESCAPE Dead Island®, a third-person single-player survival mystery spin-off that unravels the origins of the zombie outbreak and tells the story between multi-million-seller Dead Island and the recently announced successor Dead Island 2. Developed by Fatshark Sweden, ESCAPE Dead Island is scheduled for release in autumn 2014 for the Xbox 360 games and entertainment system from Microsoft and for the PlayStation®3 computer entertainment system as well as Windows PC for a recommended retail price of £39.99 for the console versions and £34.99 for the PC version. 

ESCAPE Dead Island is a survival mystery that follows the story of Cliff Calo, who sets sail to document the unexplained events rumoured to have happened on Banoi. Arriving on the island of Narapela, part of the Banoi archipelago, he finds that not everything is as it seems. Haunted by Déjà vu, Cliff will have to make sense of it all throughout the entire game – again and again. This story-driven adventure lets players delve into the Dead Island universe and unravel the origins of the zombie outbreak. Escape is only the beginning… 

Delivering the key features of a Dead Island game – visceral melee combat set in a beautiful paradise setting – ESCAPE adds a completely new tone to the zombie universe. The visually unique styles accompanies the player on his struggle against insanity as he experiences the secrets of the Dead Island universe, fights off zombies with a vast and unique array of weapons and opens the path to the events that will happen in Dead Island 2. 
Official Website: http://escape.deadisland.com 
Facebook: www.facebook.com/ deadislandgame 
Youtube: www.youtube.com/ deadislandgame 
Twitter: www.twitter.com/ deadislandgame 

E3 Focus 2014; California Dreamin’: Deep Silver Reveals Dead Island® 2 

10/6/2014

 
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The zombie apocalypse has hit the iconic, sunny realms of California as Deep Silver announced Dead Island® 2 today. Building on the strengths of the multi-million best-selling hit Dead Island, Dead Island 2 delivers a shared survival, open-world zombie experience set in a clash of natural beauty and bloody horror and violence: paradise meets hell once again! Developed by award-winning studio Yager, Dead Island 2 is scheduled for release in spring 2015 on Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 and PC. 
Several months after the events on Banoi, the United States  military has put the Golden State under full quarantine. Now a restricted zone, California has become a bloody paradise for those who refuse to leave their homes and an action-packed playground for renegades who seek adventure, glory and a fresh start. Combining the classic Dead Island elements of immersive close combat, action and role-playing, Dead Island 2 features crazy, never-before-seen handcrafted weapons and over-the-top characters in taking players from the iconic Golden Gate to the celebrated beachfront boardwalk of southern California’s Venice Beach. 

Developed in Unreal Engine 4, Dead Island 2 brings back its acclaimed, seamless  multiplayer for up to eight players who cooperate, compete or simply coexist in a truly social, new-gen multiplayer experience. Dedicated classes offer a variety of gameplay: From the action-oriented berserker to the stealthy hunter, every character offers a different style of play. An in-depth skill system allows the player to handcraft their own heroes and weapons. 

Key Features 

Ø        California! Vast exploration and outlandish survival, welcome to the Golden State as zombie playground. 
Ø        Characters! Choose from an elite crew of heroes who are immune to the zombie virus and eager to run headfirst into the apocalypse. 
Ø        Combat! Fight against hordes of zombies as well as human enemies – visceral  melee combat at its best. 
Ø        Crafting! From motorized grinders to electric machetes, decide how you want to dismember these zombies. 
Ø        Co-op! Seamless zombie multiplayer evolved for up to 8 players, letting you drop in and out of shared survival adventures. 

Official Website: www.deadisland.com 
Facebook: www.facebook.com/ deadislandgame 
Youtube: www.youtube.com/ deadislandgame 
Twitter: www.twitter.com/ deadislandgame 
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EMPOWER YOUR HEROES WITH WEAPON SPIRITS IN SACRED 3 

27/5/2014

 

Sacred 3 hits shelves on 1st August

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Deep Silver today announced that Sacred 3, the latest installment of the classic Sacred series, will be available on 1st August for the Xbox 360 games and entertainment system from Microsoft and the PlayStation®3 computer entertainment system as well as Windows PC. In this arcade Hack ‘n’ Slash game, players will journey towards becoming the ultimate hero of Ancaria – not only with the support of their friends, but also by using spirits of legendary descent that are sealed within the heroes’ iconic armaments. 

Weapon Spirits will help the player to level their heroes and make their equipped weapons deadlier than ever. These mysterious spirits come in all shapes and sizes with many different powers to make for the perfect companion during the player’s battle through Ancaria. Weapon Spirits will enable players to increase critical hit rates, hamper enemy movement, regain health, empower the entire team and much more. 

Weapon Spirits can be leveled individually, and their powers can be leveraged by a single player or the entire team, offline and online, throughout the entire game. 

People who pre-order Sacred 3 will get the exclusive weapon spirit Z4ngr13f, a former Sacred-player that got sucked into the world of Ancaria. 
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Time to whip out your wallets, Saints Row IV 'Enter the Dominatrix DLC released tomorrow

22/10/2013

 
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The new DLC from Volition is out tomorrow. Originally destined as DLC for Saints Row III, but with such a compelling central idea that Volition turned it into a fully fledged game, 'Enter the Dominatrix' is finally here to play as extra content for Saints Row IV. 

With boundless self-referential humour squashed into a couple of hours of content, expect to get more of the same batshit-crazy fun you have already seen in the main game. This is not just a skin pack, or extra weapon download package (although there are some new fun weapons and outfits to be had as you play), but actually extra story content which adds to the main game without ruining any of the existing canon. You can actually play even before finishing the main story, however you do have to reach a certain level to be able to access the missions and side quests. 

The story presents you with the Saints being interviewed by a reporter on their spaceship about the DLC pack. That's right, in the usual smash down of the fourth wall, the Saints discuss the history of the famous DLC-that-became-a-game in the actual DLC itself, with each character commenting on their roles within. The missions are presented as flashbacks, which you play through with tongue-in-cheek comments from all the crew narrated over your gameplay.

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The missions are a pure joy, as ever, with the emphasis being placed on unadulterated fun, rather than challenging gameplay. There is plenty of fan service being pushed out too, with many references to geek-genre entertainment, although, as the name suggests, the Wachowski bros do get hit with the parody paddle on plenty of occasions. One particular protagonist, in sunglasses and long leather jacket, features, making complaints about the editing process of the game which left out many of his favourite lines. This is much like the minor character from the original Matrix movies who appeared with a more important role in the disappointing game tie-in. 

There are plenty more gaming-related jokes too.  At the beginning your character pointedly ignores a request to go through the laborious tutorial process as, quite rightly, the player should know all this by now (much like the beginning of Blood Dragon). There are some pretty funny scathing comments from the Saints about having to do the usual fetch quests and escort missions, and pixelated fast forwarding of some of Kenzie's tech related exposition, with a loud, "BORING!" from the president. The final level reaches new heights of (self-confessed) craziness and the primitive cut scene footage is another homage to the cutting room floor style of the DLC. The scene with The Saints travelling out of Paul's head made me laugh out loud. 

If you are feeling jaded after putting many hours into GTAV, Enter the Dominatrix is a very welcome tonic; it certainly put a smile on my face. It is no coincidence that Volition are releasing this DLC now, their timing is pretty good. It certainly made me want to jump back into Steelport for a bit of gimp bashing, so to speak. If you've played the main game already, or are still missing wielding your big purple dildo bat, I can throughly recommend downloading this. You might be cautious about spending £5.99 for two hours play, but this gets you a package (ahem) of high density fun and genuinely good humour. Whip-crackingly good. 

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