Today Treyarch and Activision have announced the release date for the last piece of Black Op's DLC as well as its contents.
As usual the game will release first on the Xbox360 first. The date slated is the 27th August 2013 with the rest of the systems usually receiving the update a month later.
The full details of what to expect are below the read more line, but with 2 new maps, 2 re-imagined maps and a zombie experience it looks like Black Ops 2 is going out with a bang.
“Apocalypse is Treyarch’s grand finale to Call of Duty: Black Ops II”, said Treyarch Studio Head, Mark Lamia. “It is the perfect culmination of our efforts and fan feedback, with two all-new multiplayer maps for players to experience for the first time and two fully reimagined fan-favourite multiplayer maps from past games – and Origins, our most epic Zombies experience to date. Apocalypse is a DLC pack that our fans will never forget.”
Call of Duty: Black Ops II Apocalypse delivers four diverse multiplayer maps:
· Pod: A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.
· Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.
· Takeoff: Fans of “Stadium” from the original Call of Duty®: Black Ops First Strike DLC will find themselves at home on “Takeoff.” Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.
· Dig: An adaptation of the fan-favourite “Courtyard” from Call of Duty®: World at War, where two archaeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of “Courtyard” with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.
In addition to the four maps, Apocalypse also reveals Origins, the most horrifying and imaginative Zombies experience to date. Players will be deployed to Dieselpunk-stylised World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, Tank, Nikolai, Takeo, and Rictofen, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.
Unleashed after the Germans unearthed the mysterious “Element 115,” this next chapter in the Zombies legacy will explore the saga’s origins as players reunite with an unlikely band of soldiers that come together to defeat the greatest evil the world has ever seen, using a period-specific arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups – and that’s just the start. Players will need all the help they can get to succeed in defeating the undead, as well as evading an unprecedented 1,000-foot tall robot abomination. In this stylised undead adventure, they’ll need every advantage if they have any hope of surviving one of Treyarch’s deepest Zombies experiences to date.