The latest Vita game from Media Molecule, Tearaway, is a new IP, which although a departure from Little Big Planet, still retains a cutesy element. MM have spent a lot of time working with real life paper models to get the world they have created as tangible and convincing as possible. In the demo you are introduced to the main protagonist, the Messenger, and are given a walk through of the initial controls in the inevitable tutorial level.
The use of varying inputs makes for a refreshing change to the usual Vita gimmicks and becomes an integral part of the control system. Some aspects of the platforming were somewhat challenging; for instance it was hard to judge Z-axis distances when jumping to higher levels, but I imagine this will become easier as you play more of the game.
Visually it's very pretty and the trademark uniqueness of MM's design shows through as well as a love of attention to detail. The demo booth was very popular with queues of intrigued players waiting for a go. It looks like this could well be another success story for MM and bodes well for the Vita's expanding Library. Watch the site for a full review later.